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OGRE 14.4
Object-Oriented Graphics Rendering Engine
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#include "OgreBulletExports.h"#include "BulletCollision/CollisionDispatch/btGhostObject.h"#include "Ogre.h"#include "btBulletCollisionCommon.h"#include "btBulletDynamicsCommon.h"#include "BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h"Classes | |
| struct | Ogre::Bullet::CollisionListener |
| class | Ogre::Bullet::CollisionWorld |
| simplified wrapper with automatic memory management More... | |
| class | Ogre::Bullet::DebugDrawer |
| class | Ogre::Bullet::DynamicsWorld |
| simplified wrapper with automatic memory management More... | |
| struct | Ogre::Bullet::HeightFieldData |
| height field data More... | |
| class | Ogre::Bullet::KinematicMotionSimple |
| helper class for kinematic body motion More... | |
| struct | Ogre::Bullet::RayResultCallback |
| class | Ogre::Bullet::RigidBodyState |
| A MotionState is Bullet's way of informing you about updates to an object. More... | |
Namespaces | |
| namespace | Ogre |
| namespace | Ogre::Bullet |
Functions | |
| Quaternion | Ogre::Bullet::convert (const btQuaternion &q) |
| Vector3 | Ogre::Bullet::convert (const btVector3 &v) |
| btQuaternion | Ogre::Bullet::convert (const Quaternion &q) |
| btVector3 | Ogre::Bullet::convert (const Vector3 &v) |
| _OgreBulletExport btBoxShape * | Ogre::Bullet::createBoxCollider (const MovableObject *mo) |
| create box collider using ogre provided data | |
| _OgreBulletExport btCapsuleShape * | Ogre::Bullet::createCapsuleCollider (const MovableObject *mo) |
| create capsule collider using ogre provided data | |
| _OgreBulletExport btCompoundShape * | Ogre::Bullet::createCompoundShape () |
| create compound shape | |
| _OgreBulletExport btConvexHullShape * | Ogre::Bullet::createConvexHullCollider (const Entity *ent) |
| create convex hull collider | |
| _OgreBulletExport btCylinderShape * | Ogre::Bullet::createCylinderCollider (const MovableObject *mo) |
| create capsule collider using ogre provided data | |
| _OgreBulletExport btHeightfieldTerrainShape * | Ogre::Bullet::createHeightfieldTerrainShape (const Terrain *terrain, struct HeightFieldData *data) |
| create height field collider | |
| _OgreBulletExport btSphereShape * | Ogre::Bullet::createSphereCollider (const MovableObject *mo) |
| create sphere collider using ogre provided data | |
| _OgreBulletExport btBvhTriangleMeshShape * | Ogre::Bullet::createTrimeshCollider (const Entity *ent) |
| create triMesh collider | |